Highlights
Wonder Woman's upcoming game needs to stand out in a crowded genre, making the developers' decision on the game's direction crucial.
Wonder Woman, unlike other DC superheroes, still lacks a standalone video game of her own, which puts immense pressure on ensuring a strong debut. It is crucial that her formidable rogues' gallery is adequately showcased in the game. Including Wonder Woman's unique villains will not only add depth but also set this game apart from previous DC titles. It would be exciting to witness the likes of Cheetah and Giganta in action.
The upcoming Wonder Woman game from Monolith is facing tough competition within its genre and needs to excel in a critical area. Launching a new IP always comes with risks, even with the iconic Wonder Woman name attached. As there is limited information available about the game, there are numerous possibilities for its direction. While it could tread familiar ground like previous games, a Wonder Woman game has the potential to explore new and unexplored options. By seizing this opportunity, the developers can ensure that the game truly stands out.
In contrast to the extensive list of Batman games, Wonder Woman has not had much representation in the realm of video games. Although she has made appearances in various games, she has primarily been part of an ensemble cast alongside other DC characters, such as Injustice or LEGO Batman. Considering her status as one of the most famous heroes in the DC universe, it is surprising that she has yet to have her own dedicated video game. Monolith's Wonder Woman game has the chance to make up for lost time by providing an exceptional adventure for her alone. However, the pressure for a strong debut is undeniably immense.
Wonder Woman Needs to Showcase Her Own Villains in Her Upcoming Game
The role of Wonder Woman in Suicide Squad: KTJL may be intriguing, but her self-titled game will truly put her gaming abilities to the test. With her unique background, Wonder Woman has the opportunity to tell stories that other heroes cannot. While she often fights alongside Superman and Batman, her origins offer a vast world of exploration, making it essential for the game to include references to Themiscyra and the gods. Not only do these elements provide some of Diana's greatest allies, but they also introduce her most dangerous enemies.
Many of Wonder Woman's adversaries have yet to be represented in video games, making the Wonder Woman game a chance to change that. From traditional supervillains to evil Amazons and villainous gods, her rogues' gallery holds a wide range of characters that should not be overlooked. It would be fascinating to include an Amazon villain who matches Diana's fighting skills and presents challenging obstacles. Furthermore, given Wonder Woman's ability to take on gods, a final boss from this category would be the perfect culmination of her heroic journey.
Diana's iconic adversaries would set Monolith's Wonder Woman game apart from previous DC titles. Notably, Cheetah and Giganta have intriguing connections to her. Cheetah, once a close friend of Diana's, turned into a formidable villain due to her powers, offering an intriguing storyline. Similarly, Giganta, although considered a common foe, is acknowledged by Diana as not inherently wicked, making her a potential source of enjoyment. However, the greatest potential lies with the war god Ares. As one of Diana's formidable and personal enemies, he could serve as a significant antagonist in the game.
Having a strong villain selection would undoubtedly aid Monolith's Wonder Woman in overcoming its challenges. Villains are integral to a superhero's narrative, and pitting Diana against her own adversaries would be more compelling than reintroducing those that fans have encountered in previous games. The optimal direction for the Wonder Woman game should embrace the unique aspects of her comic book origins. With this in mind, the villains may be among the most crucial elements of Monolith's Wonder Woman.
Wonder Woman is in development.