Why Casting Hollywood Celebs in Video Games is a Game-Changer | Must-Read!

Why Casting Hollywood Celebs in Video Games is a Game-Changer | Must-Read!

Unlock the true potential of video games by exploring the untapped talent within the industry, as we delve into why casting Hollywood celebrities may not always guarantee exceptional performances

Mortal Kombat 1 has been highly acclaimed for its extravagant storyline and innovative gameplay features. However, there has been criticism directed towards Megan Fox's portrayal of Nitara in the game. This is not the first time the Mortal Kombat series has faced scrutiny over a celebrity's underwhelming performance, as Mortal Kombat 11 received similar backlash for Ronda Rousey's portrayal of Sonya Blade.

Nevertheless, Mortal Kombat is not the sole series to encounter this issue. Despite achieving tremendous success on Game of Thrones, actor Peter Dinklage faced negative feedback for his portrayal of Ghost in Destiny, resulting in developer Bungie replacing all of his lines. Additionally, the lackluster performance by Matthew Perry in Fallout: New Vegas and Tobey Maguire's performance in the 2002 film Spider-Man also remain memorable instances.

This raises the question: Why do games feature celebrities despite the likelihood of them delivering subpar performances? And why aren't games leveraging actors who possess a deeper understanding of the medium and contribute more to the gaming culture? This is precisely the topic of discussion between Tam and Lucy in this episode of Spot On.

Spot On is our website's weekly news show where managing editor Tamoor Hussain and senior producer Lucy James discuss the latest developments in gaming. With the ever-evolving and dynamic nature of the gaming industry, there is always something worthy of discussion. Unlike most news shows, Spot On delves deep into a specific topic rather than summarizing all the news. Spot On is aired every Friday.