Puddle has announced Thrasher, the sequel to the 2016 virtual reality game Thumper. It is set to release for Meta Quest and PCVR next year, with non-VR versions to follow.
Mike Mandel, known for his work on Fuser and Rock Band VR, is teaming up with Thumper composer Brian Gibson to develop Thrasher. The game features fast-paced gestural controls that allow players to manipulate their environment and be fully immersed in a world of cosmic music and visuals. The focus of the game is on executing combos and linking them together to climb up the leaderboards. Thrasher is designed as a single-player game with support for leaderboards, as indicated on the game's Steam listing.
Thrasher has specific minimum requirements for PC, which consist of 12GB RAM, a Core i5-7500/Ryzen 5 1600, and a GTX 970/RX 580 graphics card with 4GB VRAM.
Thumper, which received critical acclaim upon its 2016 release on PC, PS4, PSVR, and Oculus, has since been made available on other platforms such as Switch, Xbox One, PlayStation 5, and Google Stadia.
The Thumper review on our website highlights its exceptional immersive experience in VR, eliminating outside distractions. However, even without VR hardware, Thumper's excellence is not to be overlooked.
Editor's P/S
As a Gen Z netizen, I'm thrilled about the announcement of Thrasher, the sequel to the critically acclaimed rhythm game Thumper. The original game was a mind-bending experience that combined intense rhythm-based gameplay with stunning visuals and an otherworldly atmosphere. I can't wait to see what the developers have in store for us with Thrasher.
The fast-paced gestural controls and the focus on executing combos and linking them together to climb up the leaderboards sound incredibly exciting. I'm also intrigued by the cosmic music and visuals, which I'm sure will be even more immersive in VR. I'm confident that Thrasher will be a worthy successor to Thumper and can't wait to get my hands on it when it releases next year.