Contrary to a previous statement made by the Final Fantasy 16 development team, there will indeed be a Day One patch for the RPG. However, unlike other AAA games and recent releases, this patch will be relatively small in size. In May, director Hiroshi Takai had initially confirmed that Final Fantasy 16 would not have a day one patch upon launch, expressing confidence in the game's release build. Both the director and producer of the game also acknowledged that not all players would have access to the internet, recognizing the inconvenience of large day one patches that require substantial data downloads. The developers have now clarified that the day one patch for Final Fantasy 16 will be minor in nature.
This confirmation was made during a special pre-launch stream for Final Fantasy 16. During the stream, the developers showcased gameplay, demonstrating the game's active lore system, showcasing cutscenes, and exploring the town as Clive. They also discussed various aspects related to the game, including the reception towards the demo. Towards the end of the stream, the development team disclosed the inclusion of a day one patch, providing an overview of its contents.
Final Fantasy 16 producer Naoki Yoshida mentioned that this update would be accessible to individuals who purchase a physical copy of the game, while digital owners can expect it to be a part of the pre-load period or already downloaded and ready before the game's launch. It has been stated that this patch would be of minor significance and technically not mandatory to play the game. Nevertheless, the stream did provide an overview of the patch's contents, although it may potentially be more substantial upon the game's release.
Final Fantasy 16 Day One Update Patch Notes
Fix a control flag issue that can make progress impossible under very specific circumstances.
Fix an issue wherein the game close unexpectedly under very specific circumstances.
Optimize performance in several places
Fix some minor text errors
The team and Yoshida expressed their apologies to the fans for previously stating that there would not be a day one patch. However, they reassured fans that the patch is not necessary and is only being done as a quick fix. They promised that players without internet access or who are unable to download the patch in time will still be able to play the base game. Additionally, they confirmed that the update will be available before the day one release, allowing those who have already downloaded the digital version of Final Fantasy 16 to automatically download it.
According to the patch notes, the update primarily addresses minor issues that could cause the game to unexpectedly crash or hinder progression under certain conditions. The team is confident that these triggers are unlikely to be encountered unless the player performs very specific actions. The other fixes included in the patch are for optimization and textual improvements, meaning that players of Final Fantasy 16 are unlikely to notice unless there was a glaring issue.
Final Fantasy 16 launches June 22 for PS5.
Source: mp1st