Devsisters, the mobile studio known for its popular Cookie Run games, is set to release its next title, a mobile city builder called Brixity. This block-based builder, which hints at a Minecraft-style aesthetic, is currently in a closed Early Access phase and is gearing up for a launch on August 24th.
In Brixity, players are tasked with creating a thriving city 500 years after Earth's collapse and humanity's relocation to Mars, humorously set in the year 2523. The game's primary focus is on building the city and revitalizing the world in a vibrant post-apocalyptic setting. Through a third-person perspective, players will have the opportunity to explore the city, interact with the inhabitants, known as Pipos, and weave their own stories together with those of the city's residents.
Despite its post-apocalyptic setting, the game's tone is not gloomy. In fact, according to the game's narrative artist Yeon-joo Kim in the new dev diary below, the game's atmosphere is much gentler and more comfortable than one would expect from the background story.
"I aim for players to experience the warmth and genuine kindness in Brixity's story and dialogue, to discover a world where you can truly be yourself and be accepted by everyone. When playing our game, I hope our players will feel that way. I have put my heart and soul into every line, hoping that they can feel the love and wishes behind it too."
The initial dev diary for Brix by Brix provides insight into the game's origins. Initially, players would only have the ability to customize a single building in a city shared by multiple players. However, the studio's ultimate goal was to create a sense of accomplishment commonly found in building games. Consequently, the game's direction shifted to a model where players were responsible for constructing the entire city, intensifying the feeling of achievement.
One crucial aspect of player accomplishment was recognizing when to take a step back, according to art director Bargeum Won. She had to strike a balance between her own creativity and that of the players, understanding that if she pushed her artistic abilities further, it could potentially limit the players' creative freedom. This approach informed the game's vibrant aesthetic, with each individual Brix having minimal contrast in their coloration.
Despite this, co-director Jung-soo Park of Brixity emphasized that the game aims to provide a distinct experience, setting it apart from games like Cities: Skylines 2. To illustrate this point, he drew a comparison between MS Paint and Photoshop. While city management games typically offer a variety of specialized tools that resemble a professional work environment like Photoshop, Brixity takes inspiration from MS Paint, where players can experiment with different brushes and see their effects. "We wanted our players to have the freedom to create their own world," added co-director Jeein Kim. "In their world, there are no right or wrong answers. Nothing is predetermined, but by continuously creating something unique for themselves, they may discover the answer they've been seeking."
Gamers who are interested can pre-register for Brixity on the official website and stay updated with the latest development diaries on Devsisters' YouTube channel.
Brixity releases on mobile devices on August 24, 2023.