Highlights
Diablo 4 Patch 1.1.2 focuses on addressing technical bugs and glitches in the game, improving the overall gameplay experience for players.
The patch includes enhancements like reducing the spawn time for Malignant mobs and resolving problems with Nightmare Dungeons and quest completion. Although certain favored leveling methods have been removed, the patch incorporates significant enhancements and resolutions that contribute to an overall improved gaming experience.
Diablo 4 is releasing Patch 1.1.2, which aims to address technical issues that players have raised about the game. While many fans believe that itemization is Diablo 4's weak point, Patch 1.1.1 did a good job in improving the balance between the five classes. In addition to this, dungeons now have a higher number of enemies, resulting in players being able to earn three times as much experience in a single run.
Unlike Patch 1.1.1, which focused on gameplay issues, Patch 1.1.2 is primarily addressing bugs and glitches that have been troubling Diablo 4 since its launch. However, some of these fixes come at the cost of removing popular leveling methods, such as resetting a Nightmare Dungeon by promoting a party member to leader. Although players can still refer to a tier list for Nightmare Dungeons, they will no longer be able to repeatedly explore Uldur's Cave as they used to.
The patch notes were released ahead of schedule, and the patch itself officially went live on August 15, just a few hours after Blizzard disabled trade in Diablo 4 indefinitely. Interestingly, one of the noteworthy features of the new patch is that Diablo 4 players are now automatically added to the official trade channel. Hopefully, this indicates that the exploit allowing for gold and item duplication will be addressed sooner rather than later.
Patch 1.1.2 introduces various improvements to the user interface for the map screen, addressing a glitch in the Season Journey menu after completing a chapter. Additionally, in Diablo 4's Season of the Malignant, the wait time for Malignant mobs to spawn has been reduced from 5 seconds to 2 seconds upon activating a Malignant Heart. This adjustment aims to enhance the overall experience, despite some fans debating the necessity of killing the same mob twice.
Furthermore, players can anticipate fewer instances of quest rewards unexpectedly appearing in Capital Cities and the resolution of minor exploits like obtaining an unlimited quantity of Iron Skin Elixirs through the Desperate Remedies quest. While fans eagerly await more significant improvements in future seasons, likely in Season 2 or 3, Patch 1.1.2 represents a significant progression in that direction.
Diablo 4 Patch 1.1.2 Notes
Gameplay Updates
The spawn time for a Malignant Monster after activating a Malignant Heart in the world has been decreased from 5 to 2 seconds.
By default, players are now in the Trade Channel. To opt-out, go to the in-game settings.
Bug Fixes
Dungeons and Events
Addressed the problem of Nightmare Dungeons being repetitively attempted by promoting different party members to the role of leader.
Resolved the issue where the progress of the Gathering Legions event could come to a halt despite successfully defeating all enemies in the vicinity.
Druid
Fixed an issue where Boulders cast with the Aspect of Metamorphic Stone equipped would not deal more than 100% damage.
Addressed a problem where the Agitated Winds malignant power would erroneously activate upon shattering destructible objects.
Resolved an issue where the companions imbued with the Aspect of the Alpha Werewolf would hover above the terrain.
Quests
Fixed an issue where the Fury Against Fate quest couldn't be completed.
Improved:
- Resolved a problem where Iron Skin Elixirs could be endlessly acquired by repeatedly accepting and abandoning the Desperate Remedies quest.
- Addressed an issue where the progress of the Call of the Ancients quest would be hindered if the party leader was deceased at the time of defeating the boss.
Resolved a bug that prevented progression in the Call of the Ancients quest when Gharl was slain prior to triggering his dialogue.
Rectified a bug that led players to the incorrect NPC when attempting side quests related to crafting items.
User Interface and User Experience
Fixed an issue where white lines were appearing on the World Map.
Season Journey menu malfunction issue resolved when completing a chapter.
Notification for World Boss appearance now functions properly even if the player has not unlocked Whispers of the Dead yet.
The problem with displaying linked items in chat in the Battle.net app has been resolved.
The quest marker for Holding Back the Flood will now correctly appear on both Dungeon exits and the world map.
The tooltip for the Caged Heart of Determination had its description updated to clarify that it specifically reduces resource draining effects from enemies.
Miscellaneous
Resolved an issue with the A Boon in the Tide Season Journey objective, ensuring that it can now be completed as intended.
Addressed a problem whereby teleporting to a Dungeon entrance was possible while employing invincibility-granting skills such as Blood Mist.
Fixed an issue where some interactable objects—particularly corpses— could not be interacted with.
Fixed an issue where mount skills were sometimes not available after leaving a city.
Resolved an issue where the stun effect on non-damaging abilities was being consumed by the Calculated malignant power.
Resolved a problem where Druids, Necromancers, and Rogues were unable to gamble for Helms at the Unsavory Oddities vendor located in towns within Fields of Hatred.
Resolved a bug that prevented players from substituting an equipped Wrathful Heart with another Wrathful Heart.
Resolved a bug that caused the frost effect of the Penitent Greaves to not be displayed correctly in the final campaign boss arena.
Fixed an issue where quest items could randomly appear in town.
Various stability and performance improvements.
The Caged Heart of Tal'Rasha and Caged Heart of the Great Feast have been fixed in Shop Cosmetics. Their tooltips now match their actual effects, and the calculations for their bonuses have been adjusted to be multiplicative instead of additive.
Diablo 4 is available for PC, PS4, PS5, Xbox One, and Xbox Series X/S.
Source: Blizzard