Highlights
Fallout 76 heavily favors playing in groups, with co-op players enjoying a wide range of stackable buffs, while solo players only have access to one buff.
Joining Public Teams provides players with a range of experience boosts and skill points, making it advantageous for them to be part of a team consistently.
Individual players face a disadvantage in Fallout 76, as they have fewer perks and buffs compared to those who play in groups. It is important for future updates to address this issue in order to ensure a fair experience for all players.
Fallout 76, despite being primarily a single-player franchise, heavily favors playing in a group rather than playing alone. Co-op gameplay in Fallout 76 offers players a multitude of stackable buffs, while solo play offers significantly fewer benefits. In fact, solo players only have access to one buff in Fallout 76. As the game continues to be supported and developed, it would be beneficial for Fallout 76 to provide solo players with a much-needed set of buffs in the future.
Participating in a Public Team can provide players with various experience boosts and increased SPECIAL skill points, which grow with each additional teammate, up to a maximum of four players. While joining Public Teams with random players may seem daunting for new or low-level players, it has become an unofficial rule within the Fallout 76 community to be on a Public Team as much as possible. Interestingly, despite the notion of a close-knit setting, most players on the same Public Team never actually play together or engage with one another.
Fallout 76 is Best Played in a Group
Public Teams offer various benefits depending on their type, including up to four points in Endurance, Intelligence, or Charisma, as well as a 100% experience point boost for completing Public Events, Daily Ops, or Expeditions. It is highly advantageous for every player to always be a part of a Public Team, as even a team with just one player provides a Public Team bonus. Additionally, teammates and their CAMPs can be utilized as free fast-travel points in Fallout 76's Appalachian wasteland.
In addition to the team bonuses, there are Perks and Mutations in Fallout 76 that work in synergy with Public Teams, providing another incentive to join them. The Herd Mentality perk, for example, grants players two points to every SPECIAL skill while on any Public Team, even on a team with just one player.
In addition to Mutations requiring players to be in a Public Team, buffs can also be obtained through the Strange In Numbers and other Perk cards. When at least one team member has a Mutation equipped, the Strange In Numbers Perk will enhance the positive effects of every Mutation by 25%. By combining Public Team boosts, the Herd Mentality Mutation, and the Strange In Numbers Perk, players can gain up to eight additional SPECIAL points for a single skill.
Furthermore, players in Fallout 76 can share perks with their teammates in a Public Team based on their Charisma skill level. While not every player may have a high enough Charisma to share a valuable perk, those who do can greatly benefit their teammates.
Solo players in Fallout 76 only have access to the buffs provided by a single Perk card, while Public Teams offer numerous benefits. Unfortunately, the Lone Wanderer Perk, a returning feature from previous games, falls short this time by only providing a meager 20% damage reduction and 30% AP regeneration. In comparison, co-op players enjoy a range of advantageous buffs. It is important for future updates of Fallout 76 to address the significant disadvantage solo players face and take proactive steps towards rectifying the situation.
Fallout 76 is available now for PC, PS4, and Xbox One.