In Final Fantasy 7 Rebirth, there are seven main playable characters, each with access to seven unique weapons. Fortunately, players won't miss out on any of the 49 weapons because they can purchase most of them from a weapons vendor later on if they initially overlook them. The remaining weapons are linked to specific side quests and mini-games, which are accessible until players reach a crucial point in Chapter 13.
While buying weapons can be costly, players may want to avoid spending too much. Instead of providing a comprehensive list of all the weapons in Final Fantasy 7 Rebirth, we have organized them in the sequence they can be acquired. By doing so, players can be on the lookout for purple chests as they progress through the main storyline.
Readers should assume that every weapon in Final Fantasy 7 Rebirth is found in a purple chest unless stated otherwise. For more information on the location of a specific weapon, simply click on its name in the table below.
Every Weapon in Final Fantasy 7 Rebirth in Chronological Order
final-fantasy-7-rebirth-cloud-all-weapons-featured-image - Every Weapon in Final Fantasy 7 Rebirth in Chronological Order
Weapon / Party Member | Chapter / Main Scenario | Purple Chest Location / Unlock Method |
---|---|---|
Buster Sword (Cloud) | Chapter 2: Searching for Friends | Cloud's default weapon. |
Leather Gloves (Tifa) | Chapter 2: Searching for Friends | Tifa's default weapon. |
Guard Stick (Aerith) | Chapter 2: Searching for Friends | Aerith's default weapon. |
Gatling Gun (Barret) | Chapter 2: Searching for Friends | Barret's default weapon. |
Mythril Collar (Red XIII) | Chapter 2: Searching for Friends | Red XIII's default weapon. |
Sleek Saber (Cloud) | Chapter 2: Abandoned Dock | Abandoned Dock (Grasslands Region) |
Timeless Rod (Aerith) | Chapter 2: Shopkeeper Chloe | Bill's Chocobo Ranch (Grasslands Region) |
Hi-Caliber Rifle (Barret) | Chapter 2: Through the Swamplands | Swamplands (Grasslands Region) |
Sylph Gloves (Tifa) | Chapter 3: Where They Lead | Northern Quarry - Storage (Mythril Mine) |
Renegade's Collar (Red XIII) | Chapter 3: Escape the Depths | Subterranean Terrace (Mythril Mine) |
Empress's Scepter (Aerith) | Chapter 4: Respite | Aerith's Room (Under Junon Inn) |
Rune Blade (Cloud) | Chapter 4: Hue and Cry | Starboard Connecting Passage (Junon) |
Kaiser Knuckles (Tifa) | Chapter 5: To Catch a Fiend | 1st Freight Room (Shinra-8) |
Silver Collar (Red XIII) | Chapter 6: Fun While It Lasts | Run Wild: Free-for-All - Rank 3 Prize (Costa del Sol) |
4-Point Shuriken (Yuffie) | Chapter 6: On the Road Again | Yuffie's default weapon. |
Savage Dagger (Yuffie) | Chapter 6: On the Road Again | Yuffie's default weapon. |
Wizard's Rod (Aerith) | Chapter 7: Split Up | Mt. Corel - Foot Corel Region) |
Twin Viper (Yuffie) | Chapter 7: Reach the Control Panel | Preparation Plant - 1F (Coal Mines) |
Barrage Blaster (Barret) | Chapter 7: Continue Your Search | Railway Control Tower - 1F (Coal Mines) |
Amethyst Collar (Red XIII) | Chapter 7: Ropeway Bound | Colliery No. 1 (Old South Corel Mine). Visited as part of the Of Robes and Ransoms side quest. |
Umbral Blade (Cloud) | Chapter 8: Meeting Your Mount | Solemnitude Manor (Dustbowl) |
Dragon Claws (Tifa) | Chapter 8: Gearing up for the Race | Desert Rush Rank 3 Prize (Dustbowl) |
Vulcan Cannon (Barret) | Chapter 8: Prisoner | Scrapyard Prison Cell (Corel Desert) |
Yellow Megaphone (Cait Sith) | Chapter 9: Run-Down Reactor | Cait Sith's default weapon. |
Iron Megaphone (Cait Sith) | Chapter 9: Run-Down Reactor | Cait Sith's default weapon. |
Bird of Pray (Yuffie) | Chapter 9: The Village of Gongaga | Cissnei's House (Gongaga Village) |
Red Megaphone (Cait Sith) | Chapter 9: The Village of Gongaga | Gongaga Gorge (Gonagaga Village) |
Fafnir Riffle (Barret) | Chapter 9: The Village of Gongaga | |
Crystal Sword (Cloud) | Chapter 9: The Shadows Beckon | Freight Corridor (Gongaga Reactor) |
Golden Collar (Red XIII) | Chapter 9: The Shadow Beckons | Coolant Control Area (Gongaga Reactor) |
Tiger Fangs (Tifa) | Chapter 9: Rescue Effort | Output Regulation - B1 (Gongaga Reactor) |
Resounding Megaphone (Cait Sith) | Chapter 9: Freeflier Pilot | Gongaga Airstrip (Gongaga Region) |
Crescent Sickle (Yuffie) | Chapter 10: Homeward Bound | Glide de Chocobo Training Course No.1 - Rank 3 Prize (Bonds of Trust Side Quest) |
Crystal Megaphone (Cait Sith) | Chapter 10: Higher Learning | Observatory Treasury (Cosmo Canyon) |
Mystic Collar (Red XIII) | Chapter 10: Let the Trials Begin | Hall of Diversion (Cave of the Gi) |
Calamitous Bazooka (Barret) | Chapter 10: To Thine Own Self Be True | Gate of Anger (Cave of the Gi) |
Ceremonial Staff (Aerith) | Chapter 10: Village of the Gi | Outcasts' Shore (Village of the Gi) |
Gjallarhorn (Cait Sith) | Chapter 11: A Village Changed | Reward for finding 45 tufts of Chocograss after completing the Esoteric Secrets of the Elders side quest. |
Crystal Gloves (Tifa) | Chapter 11: Prep for Departure | Building G-02 (Garm Pass, Nibel Region) |
Igneous Saber (Cloud) | Chapter 11: To the Reactor | Northern Ridge - Upper Level (Mt. Nibel) |
Golden Megaphone (Cait Sith) | Chapter 11: Buds Behind Bars | Specimen Testing (Shinra Manor) |
Plumose Rod (Aerith) | Chapter 12: Full Speed Ahead | Reward for finishing all of Hojo's Exams after completing the Lament of the Damned side quest. |
Crystalline Cross (Yuffie) | Chapter 12: Hightailing It | Utilidor Maintenance Area (Gold Saucer) |
Slipstream Saber (Cloud) | Chapter 13: Into the Labyrinth | Corridor of Trepidation (Temple of the Ancients) |
Jarngreipr (Tifa) | Chapter 13: Divergent Paths | Corridor of Currents (Temple of the Ancients) |
Gambanteinn (Aerith) | Chapter 13: Keep Trying | Order's Altar (Temple of the Ancients) |
Battle Cry (Barret) | Chapter 13: Forging Ahead | Corridor of Catastrophe (Temple of the Ancients) |
Brisingamen (Red XIII) | Chapter 13: The Hunt Begins Anew | Corridor of Repose (Temple of the Ancients) |
Fuma Shuriken (Yuffie) | Chapter 13: The Materia Awaits | Shrine of Ambition (Temple of the Ancients) |
Editor's P/S:
As an article writer, I am pleased with the structure and organization of this article. The clear sequencing of weapons based on acquisition order provides a valuable roadmap for players, allowing them to prioritize their search for purple chests while progressing through the main storyline. The use of a table for weapon listing is also effective, as it allows readers to quickly identify the name and location of each item.
However, I believe the article could be improved by including more specific details about the side quests and mini-games associated with obtaining certain weapons. This information would be particularly helpful for players who may not be familiar with the game's mechanics or who are looking for a more comprehensive guide to weapon acquisition. Additionally, providing some insight into the strengths and weaknesses of each weapon would enhance the article's usefulness for players making strategic decisions about their character builds.