Highlights
The Sims 5 could benefit from featuring the unusual Smith family from The Sims 2, as unique family dynamics often make families more memorable.
Family dynamics are crucial in The Sims series, featuring a diverse range of family units and eccentricities that differentiate them, enabling players to craft unique narratives. The Smiths, with their extraterrestrial origins, have the potential to open up new possibilities for science fiction elements in The Sims 5, including the addition of other alien families and the expansion of space and interstellar-themed content.
The Sims 5 may find inspiration in the unique Smith family from The Sims 2, adding an extra twist to make them stand out. While family dynamics have always been a focus in The Sims series, creating a memorable family sometimes requires something more. The default or user-made families serve as the foundation, but the true entertainment lies in how the gameplay evolves and how dramatically things can change over time. An interesting starting point can greatly enhance this experience.
Family mechanics play a prominent role in The Sims, as nearly every household controlled by players involves some form of family dynamics, unless they opt for a single-Sim household. Throughout the series, players have had the opportunity to experiment with a wide range of family units, including nuclear families, siblings, unrelated roommates, and more. Each family typically possesses its own distinct quirk that sets them apart. For instance, the Landgraabs are incredibly wealthy and corrupt, while the Pleasant family is already unraveling before the game even begins. Ultimately, it is up to the player to shape their destinies.
The Smiths Could Lead to More Sci-Fi Elements in The Sims 5
The Sims 2 introduced players to the Smith Family, one of the more eccentric families in the game. The father, Pollination Tech #9 Smith, is an alien who chose to retire on Earth. He married Jenny Smith and they have two children together, Johnny and Jill. While the Smiths' family dynamic is generally typical, there is one unique aspect - Pollination Tech #9 being an alien and his children being half-alien.
While aliens are not exclusive to The Sims 2, players have the ability to turn Sims into aliens in The Sims 4. However, it is uncommon for the Smiths to be aliens by default in the series. Nevertheless, being aliens does not impact their lives significantly. In terms of game mechanics, they have the same possibilities as any other Sim. The introduction of more alien families, and potentially other species, in The Sims 5 could greatly enrich the creative aspects of the game.
Bringing back the Smiths would not only reintroduce a memorable family to the latest installment of the series, but it could also provide a perfect opportunity for a content update in The Sims 5. By incorporating more space and alien-themed elements alongside the Smiths, the game would receive added value. For example, Pollination Tech #9 could have items from his home planet or souvenirs from interstellar vacations in their house. Additionally, it might be interesting to extend vacation mechanics to allow Sims to visit other planets. With science fiction and supernatural elements already present in The Sims, fully embracing this idea is not far-fetched.
Although not as famous as the Goths or the Landgraabs, the Smiths are a memorable family that would be enjoyable to see once again. Their presence could also bring about the creative options that fans of The Sims 5 are hoping for. Despite being aliens, Pollination Tech #9 and his children are not so different from their neighbors in the peculiar town of Strangetown. The Smiths are a family that lingers in one's memory and could have a significant impact on the future of The Sims 5.
The Sims 5 is in development.