The Vision Behind Megabit
In a bold move that has sent shockwaves through the gaming world, Aonic, the renowned Swedish video game tech group, has introduced Megabit, a cutting-edge publishing arm with a mission to redefine the landscape of game development and publishing.
Megabit's primary objective is to offer unwavering support to a diverse array of developers, both in-house and external, fostering creativity and innovation while providing the necessary resources for success. At the forefront of this initiative is the legendary Warren Spector's studio, OtherSide Entertainment, known for its groundbreaking contributions to the gaming industry.
The Evolution of OtherSide Entertainment
Founded on a legacy of excellence and innovation, OtherSide Entertainment has been a beacon of creativity in the gaming sphere. With a team comprised of industry veterans and visionaries, the studio has consistently pushed boundaries and redefined gaming experiences.
From the iconic Ultima series to the immersive worlds of System Shock and Deus Ex, OtherSide Entertainment has left an indelible mark on the industry, inspiring a new generation of developers and gamers alike. Despite facing challenges along the way, the studio's commitment to quality and originality has never wavered.
Megabit's Stellar Lineup and Future Endeavors
Megabit boasts a stellar lineup of industry veterans, each with a rich portfolio of successful franchises. With a focus on quality and innovation, the publishing arm has already lined up four exciting games for release in the coming year, with plans to launch a total of 10 titles by 2026.
Among the highly anticipated projects is 'Thick as Thieves' from OtherSide Entertainment, a co-op game set in an alternate history Edinburgh with a supernatural twist. Additionally, 'Lous Lagoon' by Tiny Roar promises players a cozy open-world adventure filled with mystery and exploration.