Article Key Points
Final Fantasy 7: Advent Children served as an inspiration for director Nia DeCosta when pitching The Marvels, particularly its impressive fight scenes and ending sequence.
DeCosta aimed to steer clear of a video game aesthetic in The Marvels, yet found inspiration in the cinematic cutscenes of other video games like The Last of Us and Horizon Zero Dawn. By drawing from her passion for immersive storytelling in gaming, DeCosta crafted her unique approach to creating The Marvels, showcasing the profound influence it holds over the film set to debut on November 10.
The Marvels director Nia DeCosta drew inspiration from the Advent Children animated sequel while pitching her upcoming superhero blockbuster, highlighting the influence of Final Fantasy 7. The Compilation of Final Fantasy 7, consisting of games, novels, and a feature film, expanded upon the lore of the original game before the release of Final Fantasy 7 Remake. Final Fantasy 7: Advent Children, an animated movie released in 2005, played a significant role in this expanded universe. Set two years after the events of the original game, the film follows Cloud and Team AVALANCHE as they navigate the aftermath of Sephiroth's actions and confront a mysterious illness affecting the children of Midgar. Known for its impressive animation and intense action sequences, Advent Children holds a special place in the hearts of Final Fantasy 7 fans. Director Tetsuya Nomura has also hinted at a connection between the movie and the ongoing Final Fantasy 7 Rebirth series.
The Marvels, the highly anticipated upcoming MCU blockbuster, drew inspiration from Final Fantasy 7: Advent Children, according to Nia DeCosta, the film's director. DeCosta recently discussed her pitch for The Marvels with IGN, revealing her appreciation for Advent Children's impressive fight scenes and epic ending sequence where Cloud is sent soaring into the sky by his companions during a battle against the destructive Bahamut SIN. Although these moments served as a significant influence for DeCosta, she emphasized her intention to avoid making the movie resemble a video game, a frequent criticism of recent superhero films and their action sequences. Additionally, DeCosta mentioned her admiration for the cinematic quality of cutscenes from games like The Last of Us and Horizon Zero Dawn, citing their ability to inspire her both as a player and as a filmmaker working on The Marvels project.
and the immersive storytelling it offers clearly have a special place in Nia DeCosta's heart. This passion for video games played a role in inspiring her during the creation of The Marvels. Interestingly, both The Marvels and Final Fantasy 7: Advent Children are part of expansive franchises, making it somewhat serendipitous that the latter had a significant impact on DeCosta's initial concept for The Marvels. Excitingly, fans will have the opportunity to witness the extent of this influence when The Marvels arrives in theaters on November 10.
Final Fantasy VII, part of the renowned Final Fantasy series, immerses players in an RPG adventure where they assume the role of Cloud Strife. As a mercenary, Cloud joins forces with a band of eco-terrorists in their mission to dismantle a powerful megacorporation threatening the world. Widely regarded as one of the greatest games of all time, FF7 has undergone multiple remakes and releases over the course of many years. Available on various platforms, including PlayStation, PC, iOS, Android, Nintendo Switch, Xbox One, and PS4, it continues to captivate gamers worldwide.
Editor's P/S
As a long-time fan of both the Marvel Cinematic Universe and the Final Fantasy series, I am thrilled to hear about the influence of Final Fantasy 7: Advent Children on The Marvels. The fight scenes and ending sequence in Advent Children are truly iconic, and I can see how they would inspire Nia DeCosta in her work on The Marvels. I am confident that DeCosta will bring her unique vision to the film while still paying homage to the source material. I am eagerly anticipating the release of The Marvels and seeing how DeCosta incorporates elements from Advent Children into the MCU.
As a gamer, I appreciate DeCosta's decision to draw inspiration from video games for her work on The Marvels. Video games have become increasingly sophisticated in their storytelling and visuals, and they can offer filmmakers a wealth of inspiration. I am excited to see how DeCosta uses her passion for gaming to create a truly unique and memorable superhero film. The Marvels has the potential to be a game-changer for the MCU, and I am confident that DeCosta is the right person to bring this film to life.