Spider-Man and New York City go hand in hand, with the Big Apple being a fundamental part of the superhero's persona. The Wall-Crawler's roots are firmly planted in Queens, where he grew up before heading to college in the bustling metropolis. From there, Spider-Man has become an expert at swinging through the city's skyscrapers and taking down criminals lurking in dark alleyways. While some adaptations have attempted to take Spider-Man out of his beloved hometown, it's clear that he belongs in New York City. Marvel's Spider-Man 2 understands this, and instead of moving the hero to a new location, it expands upon the city in exciting ways. Creative Director Bryan Intihar has confirmed that Queens and Brooklyn will be added to the map, making it roughly twice the size of its predecessor. This expansion has the potential to elevate the gameplay and provide even more thrilling adventures for players.
What A Bigger New York City Could Mean for Marvel's Spider-Man 2's Gameplay
The expansion of Marvel's Spider-Man 2's map not only adds more territory to explore, but also a diverse range of environments to experience. Queens and Brooklyn's unique architecture and visual style will offer players a refreshing change of pace from the towering skyscrapers of Manhattan. This variation is likely to affect gameplay as well, with each borough potentially requiring a different method of traversal. While Manhattan's high-rise buildings lend themselves to web-swinging, Queens' lower structures may require alternative navigation techniques such as web launches and zips. As the map becomes larger, the need for faster movement also becomes more pressing. Unlike other open-world games that offer vehicles for transportation, Marvel's Spider-Man 2 relies on the player's web-shooters and spider-like abilities to traverse the city.
To fully immerse players in Marvel's Spider-Man 2's expansive map, Insomniac must ensure that the web-swinging mechanics are not only satisfying but also faster and more efficient than in previous games. From the gameplay trailer, it appears that the developer is already addressing this concern, which is crucial given the game's reportedly enlarged map. Additionally, the new boroughs of Queens, Brooklyn, and Manhattan must not feel like an afterthought; instead, they should offer unique experiences and worthwhile exploration opportunities. To achieve this, Insomniac should consider incorporating borough-specific missions and enemies, such as smaller neighborhoods in Queens being home to lower-level criminals, while Manhattan is home to high-level supervillain gangs.
With a larger map in Marvel's Spider-Man 2, there is an opportunity to include a wider range of bosses from Spider-Man's history. The addition of smaller boroughs like Queens could introduce boss fights with lesser-known villains such as Vermin or Shriek, while Manhattan could provide thrilling cinematic battles with iconic characters like Taskmaster and Sandman. The increased size of the map also allows for more space between missions and collectibles, preventing Manhattan from feeling overcrowded as in previous games. This means that Insomniac can incorporate even more side missions, collectibles, challenges, and random crimes to keep players engaged for longer periods of time.
Marvel’s Spider-Man 2 launches on October 20, exclusively for PlayStation 5.