Warcraft II's campaign has been remade and is now playable for free in Warcraft III: Reforged, thanks to a dedicated group of fans. The custom campaign, titled Warcraft: Chronicles of the Second War, aims to bring the 1995 game closer to the beloved Warcraft III from 2002 in terms of gameplay and presentation. LoreCraft Designs, the team behind the project, will release the campaign in multiple parts, with the Horde-focused "Tides of Darkness" campaign being the first part available for download to those who already own Blizzard's 2020 remake of Warcraft III.
On X, a post from the project's Discord server revealed that Warcraft: Chronicles of the Second War has been in development for over three and a half "grueling" years, with the team facing challenges due to the state of Warcraft III: Reforged. The mod's creator, Shadi, mentioned the team's struggle as "perfectionists" deciding between continuous tweaking and releasing a playable version. LoreCraft Designs ultimately chose to release a playable version with the intention of providing regular patches to address any critical bugs or crashes. The release date for the human-focused second part of the Warcraft II campaign has not been announced.
The fan remake of Warcraft II aims to provide the overhauled and updated campaign that fans expected from Warcraft III: Reforged. In contrast, Warcraft III: Reforged faced criticism for lacking features from the original game and failing to deliver new cutscenes and expanded story elements that were showcased during development but did not make it into the final product.
Following the game's poorly received launch, Blizzard temporarily adjusted its standard refund policy and offered no-questions-asked refunds for Warcraft III: Reforged to accommodate dissatisfied fans. Reports later surfaced claiming that the development of Warcraft III: Reforged had suffered from budget cuts and mismanagement.
Warcraft: Chronicles of the Second War is the most recent example of Blizzard fans taking matters into their own hands to update or remake games that the company has neglected. A dedicated fan remake of Blizzard's MOBA Heroes of the Storm, complete with new content, was recently made playable for free within StarCraft II. Additionally, fans have long fantasized about what a more modern game set in the Warcraft universe might look like if it utilized something like Epic's Unreal Engine 5.
Editor's P/S
As a Warcraft enthusiast, I am thrilled to see the release of the fan remake of Warcraft 2 using Warcraft 3: Reforged. The dedication and passion of the fans who created this remake are truly commendable. It's amazing to see how they have managed to bring the classic RTS game to life with stunning visuals and authentic gameplay. I can't wait to experience the revamped campaign and relive the epic battles of the Second War.
However, I can't help but feel disappointed with Blizzard's handling of Warcraft III: Reforged. The game's launch was met with widespread criticism due to its lack of promised features and overall poor quality. It's disheartening to see how Blizzard has neglected some of its beloved franchises, leaving it to the fans to take matters into their own hands. I hope that Blizzard takes note of the success of this fan remake and realizes the potential that lies in listening to and collaborating with its passionate community.