Starfield's Player-Driven Chaos: Quirky NPC Reactions to Cocktails Stir Up Hilarity

Starfield's Player-Driven Chaos: Quirky NPC Reactions to Cocktails Stir Up Hilarity

Starfield NPCs go berserk as a player innocently shakes a cocktail shaker, causing a frenzy of hilarious and violent reactions

Highlights

Bethesda's Starfield offers players a fully interactive world with the ability to manipulate and customize objects, such as picking up and moving a cocktail shaker.

Moving the cocktail shaker without authorization results in an excessive response from the in-game security force, causing chaos and gunfire to break out in the bar.

In addition to the aggressive reaction from the security guards, the player's companion becomes infuriated and ends their friendship over the seemingly insignificant action of relocating the cocktail shaker. The game cautions players about the repercussions of handling items that are not theirs.

During gameplay, a player in Starfield encountered a room full of non-playable characters (NPCs) who had an exaggerated reaction when the player moved a cocktail shaker just a few inches to the left. Starfield, which marks Bethesda's first venture into original IP in over two decades, still carries the unmistakable charm of a Bethesda game, complete with amusing glitches and peculiar interactions.

Following the typical Bethesda game formula, nearly every object in Starfield is interactive, allowing players to pick them up, examine them, and either discard them or add them to their inventory. This longstanding commitment from Bethesda ensures a fully immersive and customizable world, where players can manipulate and personalize their surroundings. For example, a player could pocket a cocktail shaker and transform it into the centerpiece of a bar on their starship. However, one player encountered some challenges while attempting to acquire said cocktail shaker during their gameplay experience.

In the game's subreddit, a Starfield player named beepbapbapbarapbup posted a video clip showcasing the intense commitment of Starfield's security guards in preventing theft. As soon as the player attempted to shift a cocktail shaker a few inches to the left, the entire security force of the bar swiftly drew their weapons and unleashed a barrage of gunfire to thwart the perceived crime. Startled patrons scrambled away, their cries echoing either to escape the potentially deadly onslaught or to evade the presence of an alleged hardened criminal.

The consequences of this seemingly innocent act extended beyond the bar's security team and its terrified customers. A series of notifications appeared on the upper right corner of the screen, informing beepbapbapbarapbup that their companion, Barrett, was now deeply angered by their transgression of moving an item that did not belong to them, resulting in Barrett's withdrawal as their active Starfield companion. A profound and meaningful friendship was abruptly terminated, while a group of security guards assumed the role of judge, jury, and executioner over a minor act of object displacement.

Starfield provides a clear warning to players regarding the consequences of picking up unauthorized items. A crimson indicator appears in the dialogue text box when the player hovers over an item, indicating that any interaction with it, including mere touch, will be treated as theft. This precise system, as exemplified by Reddit user beepbapbapbarapbup, can result in amusing yet hazardous outcomes if disregarded. Starfield can currently be accessed on PC and Xbox Series X/S platforms.