Highlights
The Sims 5 needs to improve NPC AI and make townies more realistic to enhance immersion and gameplay experience.
The content fragment has been rewritten in a better way:
The game ought to provide players with a wide range of customization choices and features to share their creations, thereby promoting creativity and experimentation.
To enhance the gaming experience and promote a more immersive and social environment, The Sims 5 should implement an open neighborhood system, minimizing loading screens and seamlessly connecting players in a vibrant world.
The launch of The Sims 5, also known as Project Rene, is highly anticipated by players who have been waiting for 10 years since the release of The Sims 4. However, limited information about the game's features has been disclosed, and it may take some time before any details are unveiled. In order to differentiate itself from its predecessor, The Sims 5 must focus on certain aspects.
One area of improvement in The Sims 5 should be the NPC AI and engaging players' creativity. NPCs and townies should display greater intelligence compared to those in The Sims 4, with their own realistic schedules and actions. To maintain immersion, instances like a celebrity from Del Sol Valley randomly appearing in a bar in Chestnut Ridge should be avoided.
The Sims 5 Should Tap Into Player Creativity
Gameplay footage from an early build of The Sims 5 showcases unprecedented customization options for Buy Mode items. These include patterns, a color wheel for specific parts of the item, and the ability to mix and match different shapes. Additionally, the developer has revealed that players will have the capability to share clusters of furniture with their friends. This groundbreaking feature opens up endless possibilities for creativity and experimentation in The Sims franchise, enhanced by the new sharing options.
To further enhance player experience, The Sims 5 should follow in the footsteps of games like Skyrim and its Creation Club by actively supporting mod creators. Although the expansive open worlds seen in The Sims 3 may not make a return, The Sims 5 should strive for a more open neighborhood system compared to the current structure in The Sims 4. The presence of loading screens creates barriers that hinder exploration and social interaction within the game world. Minimizing these screens will result in a more fluid and immersive gameplay experience, encouraging players to venture beyond their home lots.
Building on The Sims 4 Would Bring Out The Best of Its Successor
The Sims 5 should prioritize including ambient weather and dynamic seasons in its initial release, even if it means not including all the content from The Sims 4. Weather is a crucial aspect of a life simulation game, and it's time for it to be integrated into the base game, even if it's free-to-play. However, the base game should still provide a worthwhile experience on its own, without requiring additional investments, to avoid it feeling like just a free trial.
The Mood system in The Sims 4, intended to guide Sims' actions and enhance their intelligence, often became a source of annoyance for players. Sims would experience prolonged sadness due to unrelated events, such as the death of a stranger or a disrupted sleep schedule caused by a storm. The Sims 5 has the opportunity to revamp the mood system and create a better mechanism that does not hinder Sim routines or impede the fulfillment of their basic needs, resulting in a less frustrating gameplay experience.
The development of The Sims 5 is underway.