Highlights
Starfield suffers from an excessive amount of loading screens, which hinders the gameplay experience and breaks immersion.
The Elder Scrolls 6 should prioritize tackling the problem of loading screens in order to enhance the gameplay experience and ensure seamless progression for players. Bethesda's upcoming RPGs should strive to minimize loading screens, enabling players to efficiently navigate and fully immerse themselves in vast and captivating game worlds without interruption.
After much anticipation, Starfield has finally been released, shining a spotlight on The Elder Scrolls 6 as the next major project. Bethesda once again showcases its dominance in the RPG genre with Starfield, skillfully delving into the outer space sci-fi world. Now, the focus is shifting back to the beloved fantasy realm with The Elder Scrolls 6. However, there is one bothersome aspect that needs consideration.
Unfortunately, Starfield is plagued by an excessive number of loading screens, significantly interrupting gameplay flow and hindering the overall experience. It is possible that The Elder Scrolls 6 may suffer from the same issue, given its upcoming release. Bethesda must take the necessary steps to address this problem, as players should not have to endure a barrage of loading screens in their epic adventures.
Starfield Feels Too Fragmented Due to Loading Screens
Starfield, although a great sci-fi RPG, is not without its flaws. One major drawback of the game is its excessive loading screens, which constantly interrupt the gameplay. Whether it's entering the ship, taking off, flying to a new planet, or landing, players are consistently faced with these loading screens. The issue is not limited to space either, as even cities like Neon are filled with them. The sheer number of loading screens hampers the overall gameplay experience and hinders immersion. Players are constantly interrupted and the fragmented nature of the game becomes apparent. While one or two loading screens would be acceptable, Starfield is saturated with them. In an era where SSDs and minimal loading screens are prominent in many popular games, it is perplexing that Starfield suffers from an excessive amount. Despite the RPG's depth and complexity, the abundance of loading screens feels unnecessary and detracts from the overall experience.
The release of The Elder Scrolls 6 is still years away, and with the continuous evolution of gaming technology, it is expected that video games will be exploring new and unique features, making hardware more advanced, and players demanding different experiences. Bethesda should seize this opportunity to minimize the use of loading screens in the game, following the footsteps of titles like Ratchet and Clank: Rift Apart and No Man's Sky.
Considering that The Elder Scrolls 6 will likely be an advanced fantasy RPG, it may still rely on loading screens to deliver its immersive experience. However, it is crucial to avoid overusing them for every single action players take. This issue has persisted in Bethesda RPGs for years and is particularly noticeable in Starfield, and it is high time to address it. Although it may require some effort, the overall gaming experience is expected to significantly improve as a result.
Players desire to swiftly and effectively delve into these realms, but unfortunately, they face limitations. They are eager to forgo the tedious cycle of walking, waiting, and repeating, as it hampers the pace and cohesiveness of the games, which fails to meet the expectations of RPG enthusiasts. Ideally, Bethesda RPGs in the future will exhibit a more lenient approach towards loading, but for now, players must exercise patience and anticipate what lies ahead. Starfield can currently be accessed on PC and Xbox Series X/S.