Revolutionizing Looting: Starfield Concept Takes Gaming to the Next Level

Revolutionizing Looting: Starfield Concept Takes Gaming to the Next Level

Revolutionizing the looting experience, a skilled Starfield player unveils a game-changing UI concept that promises remarkable enhancements to the current system and its menus

Highlights

A Starfield player has created a UI concept for looting that could greatly improve the game's system, offering more clarity and detail.

The content fragment

Drawing inspiration from games such as The Division 2 and Ghost Recon: Breakpoint, the concept incorporates icons, stats, and credit values into the looted items. Although the creator has not confirmed their plans for a mod, this innovative looting approach has the potential to enhance gameplay and simplify the process of looting defeated enemies for players.

A Starfield player has come up with an innovative UI concept that greatly improves the looting experience. Although the looting system in Starfield bears some resemblance to other games developed by Bethesda, this particular fan's idea has the potential to bring about significant changes.

Following a short phase of early access, Starfield was officially released on September 6. With an impressive player count of over one million, certain members of the community have identified some concerns within the game. Examples include NPCs in Starfield suffering from an unnerving tendency to stare, a glitch that transforms a character into a monstrous entity, and an exploit allowing for the creation of infinite credits. Additionally, players have noticed that the UI does not provide clear information about acquired loot. Recognizing this issue, one devoted fan has taken it upon themselves to reimagine the looting interface in Starfield.

Reddit user SaintlikeSAM recently shared a clip showcasing their concept for looting in Starfield. In the video, the player approaches a Starfield Immortal Pirate and triggers a loot menu, similar to what is seen in the game. The menu displays various items such as a Legendary Pirate Assault suit, a pistol, and crafting materials. It also includes icons indicating where these items will be placed in the player's inventory.

In contrast to the Starfield UI, when the player hovers over the spacesuit, a secondary screen is loaded. This screen provides a visual representation of the Pirate Assault Spacesuit, a stat breakdown comparing it to the player's current equipment, and information on its beneficial effects.

SaintlikeSAM's UI modification not only informs players of an item's appearance and stats but also includes the value of the item in terms of Starfield credits. This concept draws inspiration from games like The Division 2 and Ghost Recon: Breakpoint, which offer more detailed item showcases. While the current Starfield loot menu displays item names, it may be unclear to inexperienced players what an item actually is based solely on its text. Once looted, Starfield players can check their inventory for detailed information and visual representation of acquired items. SaintlikeSAM's UI concept simplifies the looting process for defeating Starfield pirates.

SaintlikeSAM's enthusiasm for their looting concept in Starfield is apparent, but it remains unclear if they are actively pursuing a mod based on it. This alternative looting method offers a seamless experience for gamers, as it eliminates the need to pause gameplay and open the Starfield inventory. Although Bethesda may address some of the existing bugs in Starfield through future patches, a major overhaul of the inventory system is unlikely to be officially implemented.

Starfield is currently accessible on PC and Xbox Series X/S.