Highlights
Sony is beta-testing 4K cloud gaming for the PS5, showing their commitment to exploring and expanding in the cloud gaming space.
In the beta tests, there are various resolution options available for players to choose from, and they can continue their progress seamlessly with automatic cloud saving. Sony's focus on cloud gaming coincides with regulatory challenges currently faced by Microsoft, making it intriguing to observe the future development of this field.
Sony is currently conducting official beta testing for 4K cloud gaming on the PS5. This comes after the company expressed interest in exploring cloud gaming further due to the increasing demand. Now, Sony is making progress and gamers are getting a sneak peek of what to expect from the platform.
Sony has been working on their cloud gaming initiatives for some time now. They filed patents last year for a cloud-streaming device and a browser-based cloud gaming feature. More recently, there has been speculation about Sony working on a cloud gaming projector. With the launch of the PS5 cloud gaming beta tests, it is clear that the PlayStation maker is fully committed to advancing this technology.
Following the PlayStation CEO's announcement regarding ambitious plans for cloud gaming, the company has now confirmed the commencement of public beta tests for 4K cloud gaming on the PS5. Although Sony has not yet disclosed the specific details of the beta test, some players claim that it offers multiple resolution options, including 720p, 1080p, 1440p, and 2160p (4K). The exact nature of Sony's 4K reference, whether it pertains to rendering or streaming resolution, remains vague. Nevertheless, games will automatically load previous cloud saves, enabling players to seamlessly pick up where they left off. According to ArashiGames on ResetEra, the current lineup of cloud-streaming PS5 titles includes God of War: Ragnarok, Horizon Forbidden West, Fortnite, Fall Guys, Destiny 2, Returnal, Demon's Souls, Death Stranding, Sackboy: A Big Adventure, and Destruction All Stars.
The company has not yet commented on whether it plans to expand these cloud gaming capabilities to the upcoming Sony Q handheld. Sony has been developing the Sony Q handheld since 2015, and it was officially announced earlier this year as a streaming platform for PS5 games.
Interestingly, Sony's move into cloud gaming comes at a time when its competitor Microsoft is facing regulatory scrutiny over its proposed $68.7 billion acquisition of Activision Blizzard. In April, the CMA blocked Microsoft's deal with Activision, citing concerns about potential dominance of cloud gaming by the Xbox maker. However, the situation seems to have settled since then, as Sony has even signed a 10-year Call of Duty partnership with Microsoft. With Sony now focusing on cloud gaming, it will be intriguing to see how the industry evolves in the coming months.
Source: ResetEra