Summary
For All Mankind season 4 takes place in 2003 and explores a rapidly expanding society on Mars, including the challenges of asteroid mining and tensions among residents.
The new season brings forth a perilous storyline set in the Soviet Union, offering a unique outlook on the historical rivalry. The creators of the show stress the significance of authenticity in the design of the production and scientific precision, all the while allowing room for creative interpretations to envision advancements in technology and potential future scenarios in space exploration.
The fourth season of For All Mankind, a popular sci-fi drama, is set to premiere next month, marking the series' transition into the 2000s. This highly acclaimed show on Apple TV+ explores an alternate timeline where the space race never concluded, envisioning what the future might have looked like starting from the 1950s and progressing through different decades each season. The upcoming season will feature familiar cast members like Joel Kinnaman from The Suicide Squad and Wrenn Schmidt from Nope, as well as new additions like Toby Kebbell from Servant and Tyner Rushing from Under the Banner of Heaven.
In the year 2003, when the fourth season of For All Mankind starts, society has transformed significantly from what viewers have previously witnessed. The Mars Happy Valley settlement has experienced exponential growth, now bustling with not only astronauts but also everyday workers. With this larger community comes new challenges and tensions on the planet, which need to be navigated. Additionally, advanced technologies are being utilized in the lucrative industry of asteroid mining. Margo (portrayed by Schmidt) will also have an intriguing and perilous storyline taking place within the Soviet Union, which still exists in this alternative historical narrative.
Ronald D. Moore On For All Mankind
At New York City Comic-Con, our website had the opportunity to speak with the talented individuals who contributed to the creation of For All Mankind. This included executive producer and creator Ronald D. Moore, executive producers, creators, and showrunners Matt Wolpert and Ben Nedivi, costume designer Esther Marquis, production designer Seth Reed, and NASA tech advisor Garrett Reisman. Together, they engaged in discussions about the highly anticipated upcoming season.
NYCC 2023: Ronald D. Moore Talks For All Mankind Season 4
Our website: I'm eager to hear your thoughts on how the new time jump has positively impacted the narrative. What new possibilities has it brought about?
Ronald D. Moore: It has propelled the story forward by ten years on Earth and Mars, and I find it fascinating to explore how the characters have changed and evolved during this time, hinting at events that occurred between the seasons. This aspect of the series has always intrigued me. Additionally, it provides us with the chance to push technology forward and explore the potential outcomes of their advancements.
In the previous season, we witnessed the advancements in nuclear fusion. In the current season, our focus has shifted towards asteroid mining and exploring the untapped potential of space. These new endeavors have sparked immense excitement.
When it comes to planning such a leap forward in technology and costumes, where do you begin? How do you initiate the process of envisioning and implementing these changes?
Ronald D. Moore explains that the process of developing each season of the show begins with discussions in the writer's room about the specific year and desired themes. Attention is then given to visual aspects such as costume and set design, as well as hairstyle choices for the characters. This initial groundwork requires a significant amount of time and effort.
In addition, there is an ongoing conversation with the production designer, costume designer, and visual effects producers. This continuous collaboration allows for refinement and modification of various details throughout the production. The goal is to create a show that allows the audience to fully immerse themselves in the changing world by paying attention to every small detail.
What are the most captivating aspects of this season, particularly in terms of immersion?
Ronald D. Moore: Exploring Margot's journey behind the iron curtain into a Soviet Union that deviates from historical reality is truly intriguing. In the early 2000s, the Soviet Union takes on a different identity. Witnessing Margot navigate this world makes for an immersive and fascinating experience.
What are you most excited for fans to react to this season? I know you can't reveal too much.
Ronald D. Moore: I'm particularly looking forward to seeing their reaction to Margot's story in the Soviet Union. Additionally, I'm eager to hear their thoughts on the asteroid and asteroid mining, and how it impacts Earth politics and the development of a unique class system on the Martian base. We now have a diverse group of individuals going to Mars, not just astronauts, but workers who handle maintenance, mining, and prefabrication. This creates a fascinating new structure of life on the base, and I'm curious to hear the audience's perspective on it.
Do the actors approach these characters differently in this season, considering the significant passage of time?
Ronald D. Moore: The actors invest considerable time and thought into envisioning how their characters would have evolved over the past decade. Having gone through this process a few times now, they approach the challenge with great seriousness. If you pay close attention, you'll notice subtle changes in their mannerisms and behaviors as they age. Each actor has their own unique approach in portraying the passage of time. However, if you were to watch them consecutively, you would witness a captivating evolution of the characters.
Source: Our website Plus
Matt Wolpert & Ben Nedivi On For All Mankind
Your browser does not support video playback.
Our website: Could you kindly share your thoughts on how the time jump and the emergence of a new civilization have expanded the show's potential for storytelling?
Ben Nedivi explains that the show's nature requires constant reinvention, not just in terms of technology but also in character development and storytelling. This season, they have taken the storyline to Mars, which has allowed them to explore the possibility of bringing ordinary people to the planet, rather than just astronauts and engineers. The show's evolution and the impact of such individuals on Mars are key themes for this season.
What do you think has been the most significant difficulty for the actors who have returned, considering they now have to portray characters ten years older?
In my opinion, the main challenge lies in the extensive time they spend in the makeup chair. The prosthetic work, particularly with Joel and Chris who have been part of the show since season one, is remarkable to witness. Additionally, they have had to physically embody the characteristics of aging, and both of them have executed this task admirably. Therefore, I believe the greatest challenge is maintaining the essence of their characters while authentically reflecting the passage of time.
What aspect of this new world that you've created this season are you most eager to see viewers react to?
Ben Nedivi: Personally, I believe the Margot storyline in the Soviet Union is the most exciting. Previously, our show focused on the rivalry between the Soviet Union and the United States, with the American perspective being showcased as the series is set in Houston. Now, being able to delve into the Soviet Union and present that perspective, while also having one of our main characters immersed in that world, is thrilling from a writer's standpoint. It presents new opportunities and allows us to explore the complexities of the Soviet side beyond being merely the other side or the antagonists. Revealing their desires and the dramas they face, and placing Margot in that setting, will offer our audience a fresh and distinct viewing experience. I eagerly anticipate their response to it.
What are the main difficulties in advancing the show by 10 years in each season, from a writing perspective?
Matt Wolpert: One of the major challenges is the constant need to introduce new characters to maintain freshness and progression. Finding enough storytelling opportunities to truly develop these characters becomes crucial as the audience naturally gravitates towards the older beloved characters. Thus, ensuring ample time for the growth and connection of the new characters, such as Miles Dale, Samantha, and Eli Hobson played by Daniel Stern, has proven to be a significant challenge. Nonetheless, their presence has breathed new life into the show this season, which I believe the audience will thoroughly enjoy.
Source: Our website Plus
Garrett Reisman, Seth Reed, & Esther Marquis On For All Mankind
Please share your thoughts on the challenges we have faced this season in terms of scientific and era-specific authenticity. We value perspectives from all angles.
Seth Reed: Alright, I'll get started then. It seems like I'm always the one to begin. So, authenticity plays a crucial role in our show. Our aim is to create a believable experience, and if possible, we will go the extra mile to obtain genuine insights from NASA. For instance, when designing the habitats on Mars, we prioritize their ability to withstand radiation, retain heat, and possess all the essentials for off-grid living, including energy production.
Esther Marquis: My challenge, or rather, my task, revolved around designing the space suit for the upcoming season. We aimed to create a suit that was not futuristic, but instead one that would fit the narrative of the year 2003. This brought certain limitations, but it also allowed ample space for design innovation. Additionally, we had to address several factors such as comfort, mobility, and safety in our suit design. Our goal was to ensure that all essential aspects of a well-designed suit were incorporated.
Garrett Reisman: Function.
Esther Marquis: Function in the real world in terms of temperature control. What else do we have?
Garrett Reisman and Esther Marquis engaged in extensive discussions on the utilization of a radiator to ensure efficient heat rejection in the design of the suit. Numerous essential elements found their way into the final design, resulting in a commendable outcome.
Garrett Reisman did an excellent job, and Esther Marquis expressed appreciation for the successful accomplishment of their objectives. The sleek design seamlessly complements the scenic elements.
Seth Reed: We have dedicated spaces in our rovers for storing her space suits, allowing her to easily enter and exit the rover while fully suited.
Garrett Reisman: My role as a technical consultant keeps becoming increasingly challenging. Each season presents new difficulties, particularly since the first season, which focused on the Apollo spacecraft and was relatively straightforward due to its factual basis. Season two, in contrast, was the easiest for me since I had personal experience flying in the space shuttle. I could easily point out any inaccuracies, such as an actor reaching for the wrong switch instead of the correct one.
Starting from season three, and particularly in season four, we have ventured into uncharted territories beyond the scope of reality. As a result, the existence of certain elements becomes uncertain, and we have the freedom to take more creative liberties. However, it is equally important to ensure that these elements remain plausible, even if they have not yet occurred. Striking a balance between realism and imagination can be challenging but also immensely enjoyable. One example of this is our ability to explore asteroids, which opens up exciting possibilities.
Seth Reed: All eyes are on me. Let me address Garrett's point about the asteroid. Essentially, we are faced with a clean slate. Is it even feasible for a small spacecraft to locate, capture, and transport the asteroid back to Mars' orbit? How could such an ambitious feat be accomplished?
Esther Marquis: To discover the answer, you'll need to tune in and watch the episode.
Seth Reed: Yeah, we had to figure that out. But we managed to design some incredibly captivating sets for it, which we ran by Garrett to ensure they looked cool and were visible while floating in space. It was a really fun part of the show.
Esther Marquis: There is a slight deviation I need to acknowledge regarding our space suit. Originally, it was meant to be a Mars surface suit, which is different from a suit specifically made for outer space. However, we made a modification by replacing the backpack with a more mobile unit. It was a small adjustment, but I believe we successfully bridged the gap.
Garrett Reisman: I think it's plausible. I buy it.
Esther Marquis: Thank you.
Garrett Reisman explained that when it comes to taking liberties in the show, orbital mechanics is the primary area. He couldn't disclose any spoilers about the later episodes, but he mentioned that he often advises his students at USC to not get too caught up in these inaccuracies. He compares it to the Oscars, where awards are given for categories like art direction, acting, directing, and costume design, but never for orbital mechanics. According to Reisman, the most crucial aspect is the story itself.
More About For All Mankind
Apple TV+'s highly-anticipated fourth season of the critically acclaimed series "For All Mankind" takes viewers into the new millennium, specifically in the year 2003. This season explores the early 2000s in a uniquely captivating way, showcasing the lives of both new and returning cast members as they navigate the challenges and opportunities of both Earth and the cosmos.
After a span of eight years since the previous season, Happy Valley on Mars has seen remarkable growth and development, with former enemies now turned into valuable partners. In the year 2003, the focus of the space program shifts towards capturing and mining mineral-rich asteroids, which hold immense potential to revolutionize the future of Earth and Mars. However, tensions among the residents of the sprawling international base threaten to undermine their collective efforts and achievements.
Returning for its fourth season, the ensemble cast of "For All Mankind" includes familiar faces Joel Kinnaman, Wrenn Schmidt, Krys Marshall, Edi Gathegi, Cynthy Wu, and Coral Peña. Joining them as new series regulars are Toby Kebbell, Tyner Rushing, Daniel Stern, and Svetlana Efremova. This captivating show, created by Emmy Award winner Moore and featuring Emmy nominees Nedivi and Wolpert, is in good hands with showrunners Nedivi and Wolpert. Together with Moore and Maril Davis of Tall Ship Productions, as well as David Weddle, Bradley Thompson, and Seth Edelstein, they executive produce this gripping series. "For All Mankind" is a production of Sony Pictures Television.
If you've yet to immerse yourself in the first three seasons, now is the perfect time as they are available for streaming on Apple TV+. Mark your calendars for November 10, when the fourth season of "For All Mankind" will make its highly anticipated premiere.