In Final Fantasy 7 Rebirth, there are numerous mini-games to enjoy, both new and returning. One of these games is Desert Rush, a revamped version of a mini-game from Final Fantasy 7 Remake. When exploring the Dustbowl, players will need to play Desert Rush to obtain feed for Piko, with Slykis Greens being just one of the rewards available for completing this challenging mini-game.
By achieving Rank 3 in Desert Rush, players can earn a pair of Dragon Claws, which are one of Tifa's weapons in Final Fantasy 7 Rebirth. To reach this rank, players must score at least 42,000 points by breaking nearly every box. This task can be quite challenging, even for veterans of Final Fantasy 7 Remake, as there are differences between Desert Rush and Whack-a-Box that players must grasp.
How to Play Desert Rush in Final Fantasy 7 Rebirth
final-fantasy-7-rebirth-desert-rush-starting-location - How to Play Desert Rush in Final Fantasy 7 Rebirth
Desert Rush, like the Whack-a-Box mini-game in Final Fantasy 7 Remake, involves breaking boxes with physical attacks to earn points. Players have two minutes to score as many points as they can. To extend the time limit, they can break yellow and red Clockboxes for additional five and ten seconds respectively. In this game, there are also Gearboxes, Shockboxes, and Elevators that players need to utilize strategically to reach Rank 3 and unlock Tifa's Dragon Claws.
final-fantasy-7-rebirth-desert-rush-gearbox - Gearboxes award players with 500 points but can only be broken after players have destroyed the required amount of Shockboxes
Gearboxes, Shockboxes, and Elevators are important elements in Desert Rush that can help players earn points and progress through the game.
Gearboxes and Shockboxes: Gearboxes award players with 500 points, but they can only be broken after players have destroyed the required amount of Shockboxes. Players can tell how many Shockboxes are needed to break a Gearbox by the number of green lightning bolts shown on the circles inside the gear. Shockboxes are blue with large lightning bolts on them. While Shockboxes do not directly reward players with points, they release five smaller 200-point boxes when broken, making them effectively worth 1,000 points.
Elevators: Elevators are colored platforms with a single large gear on them. To make the platform move up or down, players will need to strike the gear repeatedly. Elevators are essential for navigating through different levels in Desert Rush.
To achieve Rank 3 in Desert Rush and unlock Tifa's Dragon Claws, follow this optimal route:
The best way to achieve Rank 3 in Desert Rush is to plan a route in advance. Thankfully, there's only really one logical route for players to follow if they want to achieve a score of 42,000 (see below), which makes things quite a bit easier. It's also a good idea to use Cloud's Braver ability to break several large boxes at once, which can be done by positioning him in between boxes so that the main impact of the attack and the resulting shockwaves hit more than one box. Finally, players should be sure to use the Circle button to roll off of elevators as soon as they arrive at their destination, as the platforms will start to move back to their starting positions pretty quickly once players stop striking the gear. Other than that, players should keep an eye out for Clockboxes, as every extra second helps here.
Players should start by using Cloud's Punisher Mode to break the Shockbox and yellow Clockbox on their right. After destroying the 200-point boxes that came out of the Shockbox, they should head down the ramp on the left and use Braver to break the three 1,500-point boxes near the first Gearbox. Next, they can switch back to Punisher Mode to break the Gearbox from the left, also breaking the nearby pile of 50-point boxes simultaneously.
It's best for players to resist the temptation of the boxes on the next level, except for the single yellow Clockbox to the left. They should head down the ramp opposite to the one they just used. This will lead them to the next Shockbox, which also has a yellow Clockbox next to it. After dealing with these boxes, players can continue along the path, destroying all the boxes in front of them, including the large 1,500-point box to their left. Behind another Gearbox, there is a ramp leading back up to the previous area.
Players should first break the Gearbox on the left, then use Cloud's Braver ability to destroy the other two Gearboxes blocking the entrance to the nearby elevator. Striking the gear on the elevator will take them up to the next level. If their ATB bar is full, they should use Braver again to destroy the two 1,500-point boxes dead ahead. If not, breaking some of the smaller boxes to the right will help charge it. Behind the two 1,500-point boxes is the next Shockbox, but it won't be enough to break the nearby Gearboxes. Instead, they should head up the ramp on the opposite side, using Braver once more to take out the other two 1,500-point boxes along the way.
If players still have charge left, they should use Braver to destroy the three Gearboxes blocking access to the next elevator. If not, Punisher Mode can take care of them quickly. When approaching the elevator, standing slightly to the left of the gear is important, as there's a yellow Clockbox in the background that can be hit as the elevator ascends. Once at the top, they should roll off the elevator and follow the path to the left to find red and yellow Clockboxes. After breaking those, they should backtrack and follow the wooden ramp down to a blue elevator.
Upon reaching the lower floor, players will see the final Shockbox across from the elevator they just used. They should break it before taking the blue elevator to the left that goes down to the lowest floor. Upon arrival, they should break the large 1,500-point box to the left. Next, they need to head back up to the highest floor, retracing their steps. Along the way, they should break any Gearboxes they missed before. There are three Gearboxes blocking access to the final red elevator, which also has a yellow Clockbox on it.
On the highest floor, the boxes are worth a total of 6,000 points. Breaking them all takes around 15 seconds. If players reach the final elevator with a score of 36,000 and about 20 seconds left on the clock, they should easily reach 42,000 points. This achievement will unlock Rank 3 of Desert Rush, granting Tifa the Dragon Claws. Additionally, players will receive the Rank 1 prize (Sylkis Greens for Piko) and the Rank 2 prize (3,000 Gil) if they haven't already obtained them.
Desert Rush Prizes
final-fantasy-7-rebirth-desert-rank-prizes - Desert Rush Prizes
Rank | Target Score | Prize |
---|---|---|
1 | 15,000 | Sylkis Greens |
2 | 30,000 | 3,000 Gil |
3 | 42,000 | Dragon Claws |
Editor's P/S:
This article provides a comprehensive guide to playing Desert Rush in Final Fantasy 7 Rebirth, including tips for achieving Rank 3 and unlocking Tifa's Dragon Claws. The detailed instructions and strategic route make it easy for players to follow and optimize their gameplay. The inclusion of information on the mini-game's prizes and the use of visual aids, such as images and tables, further enhance the article's usefulness.
Overall, this article effectively combines practical advice with informative content, making it a valuable resource for players seeking to master Desert Rush and obtain Tifa's powerful weapon.