House Flipper 2 Developer Discusses Pinnacove Township, Narrative Mode, and Expansion Map Strategies

House Flipper 2 Developer Discusses Pinnacove Township, Narrative Mode, and Expansion Map Strategies

Discover the enchanting world of House Flipper 2 as we delve into the captivating setting of Pinnacove, its immersive story mode, and the exciting expansion plans for its vast map regions Experience the thrill of job progression and indulge in the ultimate relaxing gameplay

Article Key Points

House Flipper 2 is set in the fictional town of Pinnacove, inspired by small fishermen's villages, which has transformed into a thriving tourist destination.

The game includes three map regions upon release - suburbs, coastal, and forest - and has intentions to introduce three additional regions in the future.

Within these areas, players are granted the opportunity to participate in 24 unique professions, commencing with modest tasks as a novice house flipper and advancing towards more substantial undertakings. The primary objective of the game is to offer a tranquil and engrossing experience for players.

In House Flipper 2, players can experience a simulation game where they become a solo renovation expert. Throughout the game, players have explored different virtual neighborhoods that closely resemble real-life locations, such as the original suburban streets and the seaside town of Sunset Bay in the HGTV DLC expansion.

The latest installment, House Flipper 2, transports players to a fresh location called Pinnacove. Here, they have the opportunity to renovate, purchase, and flip houses across various regions on the map. In a recent interview with our website, Jakub Bujas, the producer from Frozen District, shed light on Pinnacove's setting, the captivating Story Mode, the diverse map regions, the main character, the town's residents, future plans for the map, and more.

House Flipper 2's Setting of Pinnacove, Jobs, And Map Regions

House Flipper 2 Developer Discusses Pinnacove Township, Narrative Mode, and Expansion Map Strategies

Pinnacove, the fictional town in House Flipper 2, was created by Bujas as a small town in the USA, inspired by quaint fishermen's villages. This town's transformation from a fishing village to a popular tourist destination is also reflected in the game's storyline. Bujas also discussed the map size of House Flipper 2, mentioning that there are currently three playable regions: suburban, coastal, and forest areas. However, there are plans to add three more regions after the game's release. In Pinnacove, players will have the opportunity to explore the entire map and discover all the available real estate properties in these first three regions.

Bujas also discussed the overall job count in House Flipper 2, along with the distribution of jobs across different regions.

House Flipper 2 offers a total of 24 jobs for players, which are divided among three distinct areas. Specifically, there are eight jobs available in the suburbs, nine jobs on the coast, and seven jobs within the forest.

Players who are passionate about exploring the historical background of towns and cities in video games will find great satisfaction in the meticulous attention to detail showcased in House Flipper 2. The game allows players to delve deeper into the lore of Pinnacove, its captivating characters, and legendary tales through various mediums such as posters and interactive objects like books. One distinguishing aspect from its predecessor is the absence of physical interaction with NPCs; nevertheless, Bujas emphasized the introduction of House Flipper 2's new phone job system, which enables players to engage in meaningful conversations with characters through a multitude of dialogue options.

House Flipper 2's Story, Job Progression, And Relaxing Gameplay

House Flipper 2 Developer Discusses Pinnacove Township, Narrative Mode, and Expansion Map Strategies

It's important to note that a significant aspect of the House Flipper experience revolves around financial gain. As players complete various tasks, they earn money to eventually acquire and renovate their own properties. In House Flipper 2's narrative, Bujas explains that players start off by tackling smaller projects as novice house flippers, gradually progressing to more substantial endeavors and lengthy renovation undertakings. Bujas humorously refers to these larger tasks as "a colossal house boss."

House Flipper 2 aims to offer players a tranquil gaming experience, much like its predecessor. Whether it's through its various locations or the opportunity for more relaxing and satisfying tool mechanics, the game aims to provide a serene atmosphere. Bujas, the developer, expresses a personal fondness for the forest area, describing it as their favorite region. They explain how the ambiance enhances the cozy vibes that players may encounter. In House Flipper 2, players appreciate and enjoy the solitude, finding solace in immersing themselves in their own world and space, allowing their creativity to flourish. Bujas believes that this particular environment, especially at night with the subtle whispers of the trees, enhances the experience further when players find themselves inside their cottage, creating a truly enjoyable and immersive atmosphere.

House Flipper 2 releases on PC on December 14, 2023, and is planned for release on PlayStation and Xbox consoles on March 21, 2024.

Editor's P/S

House Flipper 2 is set in the fictional town of Pinnacove, inspired by small fishermen's villages, which has transformed into a thriving tourist destination. The game includes three map regions upon release - suburbs, coastal, and forest - and has intentions to introduce three additional regions in the future.

I am excited to explore the new map regions in House Flipper 2. The suburbs, coastal, and forest areas all offer unique opportunities for renovation and flipping. I can't wait to see what the developers have in store for the three additional regions that will be added after the game's release. I am also intrigued by the new phone job system, which enables players to engage in meaningful conversations with characters through a multitude of dialogue options. This will add a new level of depth to the game and make it more immersive.