Highlights
Rumors suggest that the potential Nintendo Switch 2 will have improved graphics on par with the PlayStation 5 and Xbox Series X, thanks to NVIDIA's DLSS upscaling technology.
The new Switch system is rumored to enhance ray tracing with NVIDIA DLSS 3.5 AI-powered Ray Reconstruction. This feature can be updated through online patches for continuous improvements. However, it is speculated that the next Nintendo console may not support NVIDIA DLSS's Frame Generation for improving framerates. Nonetheless, the utilization of Ray Reconstruction technology should still provide a superior graphical experience.
Rumors surrounding the technical specifications of the speculated Nintendo Switch successor have emerged, providing insight into the potential advancements of the future console. With the original Nintendo Switch having been in circulation for nearly seven years, there has been speculation that Nintendo may be developing a new system to be released as early as 2024. While Nintendo has not made any official statements regarding this potential follow-up, the abundance of rumors and leaks has led many fans to believe it is inevitable.
One aspect that is frequently discussed in these rumors is the graphical capabilities of the rumored Nintendo console. Despite the immense success of the Switch, it has often been considered less powerful than its competitors in terms of technical specifications. However, according to a small group of developers who had the opportunity to test a prototype version known as the Switch 2 during Gamescom 2023, the system demonstrated graphics comparable to those of the PlayStation 5 and Xbox Series X. This feat was achieved through the utilization of NVIDIA's DLSS upscaling technology.
This rumor is now partially corroborated by Nate the Hate, a reliable YouTube leaker who has previously covered Nintendo news. In his latest video, Nate the Hate stated that the upcoming Switch 2 will feature NVIDIA DLSS 3.5 AI-powered Ray Reconstruction, allowing for enhanced ray tracing capabilities on par with the PS5 and Xbox Series X hardware. Although the level of graphical intricacy achievable with this technology may vary across different games, the Switch 2's ray tracing abilities will continue to improve over time via online patches.
According to Nate the Hate, the next Nintendo console is unlikely to support NVIDIA DLSS's Frame Generation. This technology enhances framerates by generating artificial frames, but at the expense of image quality. However, there are reports suggesting that Nintendo is committed to future-proofing its new console with the help of NVIDIA and their Ray Reconstruction technology. This technology, which was successfully utilized in Cyberpunk 2077's Phantom Liberty DLC, aims to enhance the console's capabilities.
It is important to note that Nate the Hate's claims are merely rumors and speculations at this stage. Until Nintendo provides concrete evidence, these claims should be taken with caution. However, the rumor that the upcoming Nintendo hardware will incorporate NVIDIA DLSS 3.5 AI-powered Ray Reconstruction aligns with reports of the Gamescom prototype running the Matrix Awakens Unreal Engine 5 tech demo. If this turns out to be true, the unannounced successor to the Switch could potentially deliver a graphical experience comparable to the current console generation.
Source: WCCFTech