Enhancing the Power of One Avatar: The Last Airbender Ability in Generation V

Enhancing the Power of One Avatar: The Last Airbender Ability in Generation V

Discover how Gen V has brilliantly enhanced the iconic power of bloodbending in Avatar: The Last Airbender, taking it to new heights and offering a fresh perspective, without ever feeling like a copycat

Summary

Gen V has taken the blood-controlling concept from Avatar: The Last Airbender and improved it by exploring Marie Moreau's unique and versatile abilities.

Marie possesses psychic capabilities that grant her control over both the internal and external manipulation of blood. Notably, she has refrained from using this power to manipulate the bodies of others. Instead, Marie's focus lies in employing her abilities to safeguard and rescue individuals. Her remarkable control over blood allows her to utilize it as a rope, fashioning sharp objects, and extracting trackers, demonstrating an immense level of power that could potentially surpass even Homelander in the Supes world of Gen V.

Gen V has taken the blood-controlling powers showcased by Marie Moreau to another level, building upon the technique first introduced in Avatar: The Last Airbender. This popular animated show delved into the extensive capabilities of benders, and bloodbending stood out as both fascinating and unsettling. Although Marie Moreau is not technically a bender, her extraordinary superpowers enable her to manipulate blood telepathically, whether it is her own or that of others within her line of sight. While this may seem like an imitation of Avatar: The Last Airbender, Marie's unique approach sets her apart from a typical bloodbender.

The Boys, a TV series that has revolutionized the depiction of superpowers conceived in previous superhero franchises like Marvel and DC, has also embraced this concept of bloodbending borrowed from Avatar: The Last Airbender. However, Marie's utilization of her psychic abilities to control blood feels remarkably original, distancing Gen V from any accusations of mimicking how bloodbending was portrayed in Avatar: The Last Airbender.

How Avatar: The Last Airbender Invented Bloodbending

Enhancing the Power of One Avatar: The Last Airbender Ability in Generation V

In what may be considered the most unsettling episode of Avatar: The Last Airbender, Hama, a skilled waterbender and one of the strongest female characters in the series, reveals to Katara the true extent of her waterbending abilities. This includes extracting water from trees and grass, a power Katara was previously unaware of. Hama goes on to explain that during a full moon, a waterbender gains the ability to manipulate the blood within a person's body, granting them complete control over their movements within their line of sight. Hama refers to this as "bloodbending."

When Katara discovers that Hama not only used bloodbending to escape captivity in the Fire Nation, but has also been using it to capture and imprison Fire Nation citizens, the two confront each other. In a chilling climax, Katara manages to turn the tables on Hama by mastering bloodbending herself, as Hama had secretly hoped she would. This act places Katara and Hama among the very few characters in the Avatar and Korra series capable of bloodbending. However, Katara is deeply disturbed by her newfound powers, fully aware of the atrocities Hama committed and the potential for harm she possesses.

Gen V Portrays Bloodbending Without Feeling Like It's Ripping Off Avatar

Enhancing the Power of One Avatar: The Last Airbender Ability in Generation V

Despite the similarities in their powers, Marie, Katara, and Hama have distinct differences in how they utilize their abilities to manipulate blood. While Katara and Hama are limited to controlling the blood within a person's body, Marie possesses the unique capability to control blood both internally and externally, although she has chosen not to manipulate others' bodies. Her usage of this power has been solely focused on saving lives, such as preventing someone from bleeding excessively or increasing someone's heart rate to prevent death.

However, Marie's powers extend far beyond these examples. She has demonstrated the ability to manipulate blood as if it were a rope-like entity, unintentionally creating sharp objects with it to harm individuals, and even extracting a tracker by employing her control over blood. These impressive feats position her among the most formidable Supes in Gen V. In fact, it has been confirmed that if Marie fully embraces her potential with her powers, she may surpass Homelander in terms of raw strength. By expanding upon the intriguing blood manipulation concept from Avatar: The Last Airbender, Gen V has enhanced and refined it to create a captivating and innovative power.

Editor's P/S

As a Gen Z fan, I am thrilled to witness the innovative portrayal of bloodbending in Gen V, a refreshing take on a power that captivated audiences in Avatar: The Last Airbender. Marie Moreau's character brings a new dimension to blood manipulation, showcasing its potential beyond the confines of the original animated series. Her telepathic abilities and diverse applications of blood control, such as using it as a rope or extracting trackers, add depth and originality to this power.

Moreover, Gen V explores the moral implications of bloodbending through Marie's character. Unlike Hama, who used her abilities for nefarious purposes, Marie is driven by a sense of compassion and a desire to protect others. This portrayal challenges the notion that bloodbending is inherently evil, highlighting the potential for good within any power, depending on the intentions of the user. Overall, Gen V successfully enhances the concept of bloodbending, offering a unique and thought-provoking perspective that resonates with Gen Z fans like myself.