Capcom's Groundbreaking Studio Acquisition Sets the Gaming World Abuzz

Capcom's Groundbreaking Studio Acquisition Sets the Gaming World Abuzz

Capcom expands its empire with the exciting acquisition of a new support studio, further strengthening their collaborative efforts This strategic move builds on their successful history of teamwork, promising even greater achievements in the future

Highlights

Capcom strengthens their partnership by acquiring Swordcanes Studio, a renowned computer animation company well-known for their contributions to popular video game titles like Street Fighter 6 and Monster Hunter Rise. Although this acquisition is considered minor compared to recent notable purchases in the gaming industry, such as Microsoft's acquisition of Activision Blizzard, it still bolsters Capcom's presence in the market.

Capcom has acquired Swordcanes Studio, a computer animation company, to further enhance its 3D animation capabilities. This acquisition comes after Swordcanes Studio had previously collaborated with Capcom multiple times. The gaming industry has seen a trend of studio acquisitions, with major conglomerates making significant purchases. Microsoft's acquisition of Activision Blizzard for nearly $70 billion and Sony buying Destiny and former Halo developer Bungie are among the notable examples. Capcom is now joining the fray by acquiring a smaller studio that it has frequently partnered with.

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Although Swordcanes Studio may not be immediately recognizable to many fans, this computer graphics studio has played a significant role in the development of numerous high-profile games for Capcom. Notably, Swordcanes Studio has provided animation work for two of Capcom's biggest recent titles, Street Fighter 6 and Monster Hunter Rise. Furthermore, the studio has collaborated with other game developers, contributing to projects such as Hi-Fi Rush and New Pokemon Snap. Now, in an exciting development, Swordcanes Studio will deepen its partnership with Capcom by becoming a subsidiary of the renowned game developer.

Capcom has officially announced its acquisition of Swordcanes Studio, making the animation studio a subsidiary of their company. The announcement highlights the longstanding collaboration between Capcom and Swordcanes on various major game releases, with Capcom recognizing the studio's expertise in 3D computer graphics production, particularly in support of Street Fighter 6. In line with this acquisition, Capcom has invested a total of 8 million yen, equivalent to just over $55,000 USD, to bring Swordcanes Studio under their umbrella.

Capcom's Groundbreaking Studio Acquisition Sets the Gaming World Abuzz

While Capcom's acquisition of Swordcanes Studio is a small-scale move designed to enhance its own productions, other recent acquisitions have been much more significant. Adding to the list of major purchases, Microsoft is set to acquire Bethesda, the developer behind The Elder Scrolls and Fallout, in 2021. This substantial acquisition will have an immediate impact on a highly-anticipated game called Starfield, which has been confirmed as an exclusive title for Xbox consoles.

Capcom's acquisition of Swordcanes Studio comes after a successful launch of their latest collaboration, Street Fighter 6. The game not only broke records on Steam for concurrent player count in a fighting game but also sold over 2 million units within a month. Street Fighter 6 has already started introducing DLC characters, with the recent addition of Street Fighter 5 veteran Rashid. With this recent acquisition, Capcom aims to further enhance their 3D animations for future projects.