Since the release of the last Armored Core game in 2013, FromSoftware has risen in popularity with the success of titles like Elden Ring and Dark Souls, known for their challenging combat and precise timing. As a result, the studio has become a household name in the gaming world and is currently on the upswing. With the upcoming release of Armored Core 6: Fires of Rubicon, one may speculate whether the franchise will incorporate more elements from the Souls series. For those unfamiliar with the mech-based franchise, there is a growing interest in what to expect from the upcoming game. However, after a hands-off preview during Summer Game Fest, Armored Core 6 appears just as intriguing as Souls did years ago, potentially welcoming a multitude of new fans to the franchise.
From just a visual analysis, it's clear that Armored Core 6 shares some elements with the Souls franchise. However, it's premature to compare the two games without playing Armored Core 6. It's uncertain whether the game will offer the same level of precision and controls as Souls. Despite any potential modern additions, the game appears to maintain its unique identity, which is a positive sign for fans of the franchise.
The playable mech in the preview showcased a thrilling mission where it navigated through narrow corridors and expansive areas while obliterating enemy robots and mechs. Armored Core 6 offers players an exciting level of freedom in terms of movement and approach during combat. The mech's thrusters allow for quick strafing around enemies, while a boost can launch the machine into the air for aerial damage. As the player dodges barrages of gun and missile fire, they must make use of all available movement tools to evade damage.
The weaponry demonstrated in the preview included a basic turret gun, a shoulder-mounted missile array, and a quick-use shield to absorb damage in emergencies. As the mech strafed around enemies and took to the air, the player unleashed groups of missiles while continuously firing the turret whenever possible.
The mech's movements during combat are reminiscent of a graceful ballet, effortlessly gliding to any available safe space. While attacking from close range yields more effective results, it also makes evading enemy attacks more challenging. Unlike other games in the genre that portray mechs as clunky and cumbersome, Armored Core 6 showcases their remarkable agility. Additionally, for those seeking a more satisfying way of dispatching enemies, the game features a striking laser-sword-like melee attack that is undeniably cool.
Players have the ability to switch out their mechs for different styles depending on the situation. FromSoftware showcased this feature during the preview, where one type of mech was focused on for a large portion of the gameplay. Should players fail a mission, they can return to the customization screen to strategize their approach. While bulkier mechs may not be effective against an enemy with a large metal shield, a smaller and quicker mech may prove to be more advantageous. However, players must be aware that thinner and faster mechs have a smaller health pool and are more susceptible to staggering, leaving them open to devastating damage. On the flip side, players can deal consistent damage to their opponents and build up stagger buildup, which will momentarily "disable" the enemy and allow for a powerful attack such as a melee slash. Each enemy's overall health is displayed on a meter, alongside the stagger buildup meter.
Players will have ample opportunities to showcase their creativity and individuality through mech customization. With an extensive array of components available for swapping, mech enthusiasts will have a field day experimenting with unique designs and personal touches. The possibilities for making a standout mech are virtually endless, ensuring a thoroughly satisfying experience for players who love to personalize their gameplay.